atmosphere-shader
tdimino/claude-code-minoanGenerate physically-based atmospheric scattering shaders — sky domes, planetary atmospheres, LUT-optimized pipelines, depth-aware post-processing. Four modes…
Scores out of 100 · grade B+
2026-08-14Works
40% of the score100/100
- Loads cleanly: valid frontmatter, required fields present, no dangling references.
Maintained
25% of the score92/100
- no commits in the last 12 weeks
Adopted
20% of the score22/100
- 41 stars on the source repo.
Documented
15% of the score90/100
- 1,501 words with worked examples.
- Ships 3 bundled files.
Install
npx skills add tdimino/claude-code-minoan/atmosphere-shaderWhat it says it does
Generate physically-based atmospheric scattering shaders — sky domes, planetary atmospheres, LUT-optimized pipelines, depth-aware post-processing. Four modes — sky-dome, atmosphere-post, planet, lut. Triggers on atmospheric scattering, sky shader, sunset rendering, planet atmosphere, Rayleigh scattering, Mie scattering, volumetric sky, sky dome, atmosphere post-processing, aerial perspective, transmittance LUT, sky rendering, realistic sky, planetary rendering.
Also in tdimino/claude-code-minoan
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|---|---|---|---|---|---|
| classical-887tdimino/claude-code-minoan | clean | Skill | 41 stars | 18 days ago | |
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| pellicolatdimino/claude-code-minoan | clean | Skill | 41 stars | 9 days ago | |
| sprite-forgetdimino/claude-code-minoan | clean | Skill | 41 stars | 9 days ago | |
| vellum-editorialtdimino/claude-code-minoan | clean | Skill | 41 stars | 9 days ago | |
| disc-forgetdimino/claude-code-minoan | clean | Skill | 41 stars | 9 days ago |
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