procedural-generation
jame581/GodotPrompterUse when implementing procedural generation — noise-based terrain, BSP dungeons, cellular automata caves, wave function collapse, and seeded randomness in…
Scores out of 100 · grade A
2026-08-13Works
40% of the score100/100
- Loads cleanly: valid frontmatter, required fields present, no dangling references.
Maintained
25% of the score100/100
- no commits in the last 12 weeks
Adopted
20% of the score38/100
- 564 stars on the source repo.
Documented
15% of the score75/100
- 671 words with worked examples.
- Ships 4 bundled files.
Install
npx skills add jame581/GodotPrompter/procedural-generationWhat it says it does
Use when implementing procedural generation — noise-based terrain, BSP dungeons, cellular automata caves, wave function collapse, and seeded randomness in Godot 4.3+
Also in jame581/GodotPrompter
| Artifact | Score | What the check found | Type | Reach | Last commit |
|---|---|---|---|---|---|
| input-handlingjame581/GodotPrompter | clean | Skill | 506 stars | 2 days ago | |
| 2d-essentialsjame581/GodotPrompter | clean | Skill | 564 stars | today | |
| ability-systemjame581/GodotPrompter | clean | Skill | 564 stars | today | |
| ai-navigationjame581/GodotPrompter | clean | Skill | 564 stars | today | |
| animation-systemjame581/GodotPrompter | clean | Skill | 564 stars | today | |
| assets-pipelinejame581/GodotPrompter | clean | Skill | 564 stars | today |
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