metal-motion-effects
AlexW00/ZettelIntegrating device motion (gyroscope/accelerometer) with Metal shaders on iOS, and the MTKView fallback for when SwiftUI shaders are insufficient. Use this…
Scores out of 100 · grade B+
2026-08-18Works
40% of the score100/100
- Loads cleanly: valid frontmatter, required fields present, no dangling references.
Maintained
25% of the score92/100
- no commits in the last 12 weeks
Adopted
20% of the score25/100
- 67 stars on the source repo.
Documented
15% of the score81/100
- 1,574 words with worked examples.
Install
npx skills add AlexW00/Zettel/metal-motion-effectsWhat it says it does
Integrating device motion (gyroscope/accelerometer) with Metal shaders on iOS, and the MTKView fallback for when SwiftUI shaders are insufficient. Use this skill when the user wants to add tilt-reactive effects (parallax, specular highlights, holographic shimmer) driven by CMMotionManager, needs to wrap MTKView in SwiftUI via UIViewRepresentable, wants to render a shader result to an offscreen MTLTexture (bake/cache), or needs to optimize Metal shader performance and battery usage. Also trigger for questions about CMDeviceMotion attitude, render-to-texture patterns, Low Power Mode gating, or when to choose MTKView over SwiftUI shaders.
Also in AlexW00/Zettel
| Artifact | Score | What the check found | Type | Reach | Last commit |
|---|---|---|---|---|---|
| asc-release-flowAlexW00/Zettel | clean | Skill | 67 stars | 9 days ago | |
| asc-submission-healthAlexW00/Zettel | clean | Skill | 67 stars | 9 days ago | |
| asc-whats-new-writerAlexW00/Zettel | clean | Skill | 67 stars | 9 days ago | |
| swift-concurrencyAlexW00/Zettel | clean | Skill | 67 stars | 9 days ago | |
| widgetkitAlexW00/Zettel | clean | Skill | 67 stars | 9 days ago | |
| asc-aso-auditAlexW00/Zettel | clean | Skill | 67 stars | 9 days ago |
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